Musical Greeting Card with EagLED
Make a birthday card that plays a happy birthday tune when it is opened up
Written By: Cherie Tan
Difficulty
Medium
Steps
11
With just a few extra components, the EagLED and its e-textile compatible sensor and LEDs can be turned into a musical greeting card.
In this guide, learn to create a musical greeting card by using the EagLED's e-textile compatible light sensor and LED, an external speaker, conductive thread, and felt fabric.
Complete this guide to learn how to incorporate audio output in your EagLED projects.
Complete this guide to learn how to incorporate audio output in your EagLED projects.
In this guide, you will learn to create a musical greeting card with the EagLED, a number of LEDs, the light sensor, and a small enclosed piezo.
For the heart-shaped LED:
Connect the '+' sew tab to '#6' on the EagLED.
Connect the '+' sew tab to '#6' on the EagLED.
Next, connect its '-' to 'GND' on the EagLED.
For the light sensor, connect '+' to '3.3V'.
Next, connect '-' on light sensor to 'GND' on EagLED
Then connect 'o' on light sensor to '#9' on EagLED.
Connect '+' on coin cell battery holder to '3.3v' on EagLED
Next, connect '-' on coin cell battery holder to 'GND' on EagLED
Finally, connect the piezo buzzer's red wire to '#3' on EagLED
Finish connecting the piezo buzzer to the EagLED: Black wire to 'GND'
int ledPin = 6; int buzzer = 3; int lightSensor = A9; int sensorVal = 0; void setup() { pinMode (ledPin, OUTPUT); pinMode (lightSensor, INPUT); pinMode (buzzer, OUTPUT); Serial.begin(9600); } void loop() { sensorVal = analogRead(lightSensor); Serial.println(sensorVal); }
Upload this code to your EagLED.
Go to Tools > Serial Monitor
With the serial monitor opened up, make sure the baud rate is set to 9600. What do you notice?
The sensor's value increases with the light level while the value will be less as it gets darker. We'll use this value to determine whether the card has been opened.
/************************************************* * Public Constants *************************************************/ #define NOTE_B0 31 #define NOTE_C1 33 #define NOTE_CS1 35 #define NOTE_D1 37 #define NOTE_DS1 39 #define NOTE_E1 41 #define NOTE_F1 44 #define NOTE_FS1 46 #define NOTE_G1 49 #define NOTE_GS1 52 #define NOTE_A1 55 #define NOTE_AS1 58 #define NOTE_B1 62 #define NOTE_C2 65 #define NOTE_CS2 69 #define NOTE_D2 73 #define NOTE_DS2 78 #define NOTE_E2 82 #define NOTE_F2 87 #define NOTE_FS2 93 #define NOTE_G2 98 #define NOTE_GS2 104 #define NOTE_A2 110 #define NOTE_AS2 117 #define NOTE_B2 123 #define NOTE_C3 131 #define NOTE_CS3 139 #define NOTE_D3 147 #define NOTE_DS3 156 #define NOTE_E3 165 #define NOTE_F3 175 #define NOTE_FS3 185 #define NOTE_G3 196 #define NOTE_GS3 208 #define NOTE_A3 220 #define NOTE_AS3 233 #define NOTE_B3 247 #define NOTE_C4 262 #define NOTE_CS4 277 #define NOTE_D4 294 #define NOTE_DS4 311 #define NOTE_E4 330 #define NOTE_F4 349 #define NOTE_FS4 370 #define NOTE_G4 392 #define NOTE_GS4 415 #define NOTE_A4 440 #define NOTE_AS4 466 #define NOTE_B4 494 #define NOTE_C5 523 #define NOTE_CS5 554 #define NOTE_D5 587 #define NOTE_DS5 622 #define NOTE_E5 659 #define NOTE_F5 698 #define NOTE_FS5 740 #define NOTE_G5 784 #define NOTE_GS5 831 #define NOTE_A5 880 #define NOTE_AS5 932 #define NOTE_B5 988 #define NOTE_C6 1047 #define NOTE_CS6 1109 #define NOTE_D6 1175 #define NOTE_DS6 1245 #define NOTE_E6 1319 #define NOTE_F6 1397 #define NOTE_FS6 1480 #define NOTE_G6 1568 #define NOTE_GS6 1661 #define NOTE_A6 1760 #define NOTE_AS6 1865 #define NOTE_B6 1976 #define NOTE_C7 2093 #define NOTE_CS7 2217 #define NOTE_D7 2349 #define NOTE_DS7 2489 #define NOTE_E7 2637 #define NOTE_F7 2794 #define NOTE_FS7 2960 #define NOTE_G7 3136 #define NOTE_GS7 3322 #define NOTE_A7 3520 #define NOTE_AS7 3729 #define NOTE_B7 3951 #define NOTE_C8 4186 #define NOTE_CS8 4435 #define NOTE_D8 4699 #define NOTE_DS8 4978
Before adding the code needed for the musical greeting card to play a 'happy birthday' melody, add this 'pitches.h' file in a new folder within your 'Arduino' sketches folder.
int ledPin = 6; int buzzer = 3; int lightSensor = A9; int sensorVal = 0; int threshold = 150; #include "pitches.h" //notes in the melody int melody[] = { NOTE_C4, NOTE_C4, NOTE_D4, NOTE_C4, NOTE_F4, NOTE_E4, NOTE_C4, NOTE_C4, NOTE_D4, NOTE_C4, NOTE_G4, NOTE_F4, NOTE_C4, NOTE_C4, NOTE_C5, NOTE_A4, NOTE_F4, NOTE_E4, NOTE_D4, NOTE_AS4, NOTE_AS4, NOTE_A4, NOTE_F4, NOTE_G4, NOTE_F4 }; //note durations: 4 = quarter note, 8 = eight note, etc. int noteDurations[] = { 8, 8, 4, 4, 4, 2, 8, 8, 4, 4, 4, 2, 8, 8, 4, 4, 4, 4, 4, 8, 8, 4, 4, 4, 2, }; void setup() { pinMode (ledPin, OUTPUT); pinMode (lightSensor, INPUT); pinMode (buzzer, OUTPUT); Serial.begin(9600); } void loop() { sensorVal = analogRead(lightSensor); Serial.println(sensorVal); if (sensorVal > threshold) { for (int thisNote = 0 ; thisNote < 25 ; thisNote++) { digitalWrite (ledPin, HIGH); int noteDuration = 1130 / noteDurations[thisNote]; tone (buzzer, melody[thisNote], noteDuration); int pause = noteDuration * 1.275; delay (pause); noTone(3); } delay(1000); digitalWrite(ledPin, LOW); } }
Now save and add this Arduino sketch to the same folder where 'pitches.h' is in.
Open this sketch up again and upload it to the EagLED.
The complete Arduino sketch with the 'pitches.h' file: musical-greeting-card-with-eagled-kit.zip
The LED is connected to '#6' on the EagLED, the speaker is connected to '#3', and the light sensor is connected to analog pin '#9' of the EagLED. When the sensor detects a light level above the set threshold value of '150', (you may want to adjust this value) it will play the tune and the LED will light up.
To make the greeting card, a combination of soft and stiff felt fabric was used. You may want to use different materials for yours. We found felt fabric to be a suitable material for attaching the components with conductive thread.
Stitch a line of conductive thread from '#6' on the EagLED to '+' on the heart shaped LED
Next, stitch a line from 'GND' to '-'
Connect '3.3V' on the EagLED to '+' on the coin cell battery holder.
Then stitch a line from 'GND' to '-'
Poke the needle through to the back side of the fabric and connect it to a 'GND' tab on the EagLED, making sure that it is not touching another stitched line. This is to prevent any shorts from happening.
It can be connected to the same 'GND' tab that the LED is connected to.
Connect '3.3V' on the EagLED to '+' on the light sensor.
Poke the needle through to the back side of the fabric and connect it to a '3.3V' tab on the EagLED, making sure that it is not touching another stitched line. This is to prevent any shorts from happening.
Connect '-' on light sensor to 'GND' on EagLED
Connect 'o' on light sensor to '#9' on EagLED
To connect the speaker, solder the red wire to '3.3V' on EagLED
Then solder the black wire to 'GND' on EagLED